Digitally mapping the visual environment

This from TechCruch today:

    “You’ve probably tried the “Street View” feature in Google Maps, the one in which you can actually view 3D panoramas from the street level of several cities including San Francisco, Las Vegas, Denver, Houston, and New York. Earthmine is working to bring that concept of visually mapping the real world to a deeper level by improving the quality of virtualization and by enabling the indexation of objects found in landscapes.

    Imagine for a second that you could notify your friends of something cool or noteworthy that you see when out on the town by simply pulling out your cellphone, bringing up a panorama of your location, and tagging something (a store, a parking spot, an historic landmark) with a note that is automatically shared with your friends. Then imagine you’re a restaurant owner who wants to entice potential customers by tagging the outside of your diner within a 3D panorama with menu information and digital coupons. None of this is possible yet, but Earthmine will provide the technology that could very well make it all a reality.”

    Keep reading via this link.

The following is a video of Earthmine’s video capture process:

If I used the internet on my cell phone (I don’t, currently. If I had an iPhone, I would.) this would be great! It could be great anyway. You could email a photo or link to a friend with a tag directing him or her to the location of a party, meeting or obscure restaurant.

Other than creating a historical record of the visual environment around us.


About pcNielsen
Paul Nielsen founded The Aesthetic Elevator late in 2005. He owns a piece of paper, located somewhere in his house (not on the wall), stating that he earned a B.F.A. from the University of Nebraska around about 2001. While there, he studied studied architecture, graphic design and ceramics, graduating with a degree in studio art. Paul presently serves as communications manager for a small non-profit doing their print design and marketing. He spends as much time sculpting in his studio as possible — which is not nearly enough. Visit his website at

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